feat: blood spawn test

This commit is contained in:
Gerard Gascón 2024-04-18 20:14:38 +02:00
parent 76c60f1519
commit 349552674d
7 changed files with 5074 additions and 2 deletions

View file

@ -22,6 +22,7 @@ PluginImporter:
enabled: 1
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CPU: x86_64
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OS: Windows
- first:
Standalone: Win64

File diff suppressed because it is too large Load diff

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@ -21,6 +21,8 @@ namespace View.UI {
[SerializeField] private Animation growAnimation;
[SerializeField] private Animation endAnimation;
[SerializeField] private ParticleSystem growParticle;
private void Start() {
_click = FindObjectOfType<Dependencies>().ExpressionClick;
_customInput = FindObjectOfType<Dependencies>().CustomInput;
@ -47,9 +49,11 @@ namespace View.UI {
}
public void UpdateView(int score, float growPercentage) {
if (animator.CurrentAnimation == "Rosa_Grow") {
if (animator.CurrentAnimation == "Rosa_Grow")
animator.PlayUntil(IsLastGrowState(score, growPercentage) ? 1f : growPercentage);
}
growParticle.Play();
text.text = score.ToString();
_firstUpdate = false;
}

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Assets/Sprites/Particles/BloodTest.png (Stored with Git LFS) Normal file

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@ -0,0 +1,32 @@
[LOG] System::create : Header version = 2.02.06. Current version = 2.02.06.
[LOG] Manager::init : maxchannels = 256 studioflags = 00000006 flags 00000000 extradriverdata 0000000000000000.
[LOG] SystemI::init : Initialize version=20206 (124257), maxchannels=256, flags=0x00020000
[LOG] SystemI::setOutputInternal : Setting output to 'FMOD WASAPI Output'
[LOG] OutputWASAPI::init : Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=48000, nAvgBytesPerSec=384000, nBlockAlign=8, wBitsPerSample=32, cbSize=22.
[LOG] OutputWASAPI::init : Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71.
[LOG] OutputWASAPI::init : Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4
[LOG] Thread::initThread : Init FMOD stream thread. Affinity: 0x4000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes.
[LOG] Thread::initThread : Init FMOD mixer thread. Affinity: 0x4000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes.
[LOG] AsyncManager::init : manager 00000231EBBF1858 isAsync 0 updatePeriod 0.02
[LOG] AsyncManager::init : done
[LOG] PlaybackSystem::init :
[LOG] Thread::initThread : Init FMOD Studio sample load thread. Affinity: 0x4000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No.
[LOG] PlaybackSystem::init : done
[LOG] Thread::initThread : Init FMOD Studio bank load thread. Affinity: 0x4000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No.
[LOG] Manager::init : done.
[LOG] SoundI::release : Rosa_Melo_02 (00000231D9515448)
[LOG] SoundI::release : Rosa_Melo_02 (00000230FD6ACAC8)
[LOG] SoundI::release : Rosa_Melo_02 (00000231EAB8E2D8)
[LOG] SoundI::release : Rosa_Base_01 (00000231D9514D88)
[LOG] SoundI::release : Rosa_Base_01 (00000230FD6AD2E8)
[LOG] SoundI::release : Rosa_Base_01 (00000231EAB8DC18)
[LOG] Thread::callback : FMOD Studio update thread finished.
[LOG] Thread::callback : FMOD Studio bank load thread finished.
[LOG] Profile::disconnectAll : Profiler disconnecting all clients
[LOG] Thread::callback : FMOD Studio sample load thread finished.
[LOG] LiveUpdate::release :
[LOG] LiveUpdate::reset : Reset connection (reason Disconnected)
[LOG] Thread::callback : FMOD stream thread finished.
[LOG] Thread::callback : FMOD mixer thread finished.
[LOG] Profile::disconnectAll : Profiler disconnecting all clients
[LOG] SystemI::close : Closed.