feat: setup window using the api
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27 changed files with 1364 additions and 10 deletions
201
Packages/AppWindowUtility/Runtime/Windows/WinApi.cs
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201
Packages/AppWindowUtility/Runtime/Windows/WinApi.cs
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#if UNITY_STANDALONE_WIN
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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using UnityEngine;
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namespace SatorImaging.AppWindowUtility
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{
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public static class WinApi
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct DwmMargin
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{
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public int cxLeftWidth;
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public int cxRightWidth;
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public int cyTopHeight;
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public int cyBottomHeight;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct POINT
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{
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public int X;
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public int Y;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct RECT
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{
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public int left;
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public int top;
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public int right;
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public int bottom;
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}
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool GetCursorPos(out POINT lpPoint);
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public static Vector2 GetWindowsMousePosition()
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{
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POINT pos;
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if (GetCursorPos(out pos)) return new Vector2(pos.X, pos.Y);
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return Vector2.zero;
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}
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[DllImport("user32.dll")]
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public static extern IntPtr GetActiveWindow();
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[DllImport("user32.dll")]
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public static extern IntPtr GetDesktopWindow();
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[DllImport("user32.dll")]
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public static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);
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[DllImport("user32.dll")]
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public static extern uint SendMessageTimeout(IntPtr hWnd, uint Msg, uint wParam, uint lParam, uint fuFlags, uint uTimeout, out uint lpdwResult);
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[DllImport("user32.dll")]
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public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent);
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[DllImport("user32.dll")]
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public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
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[DllImport("user32.dll")]
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public static extern IntPtr FindWindowEx(IntPtr hWndParent, IntPtr hWndChild, string lpszClass, string lpszWindow);
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[DllImport("user32.dll")]
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public static extern IntPtr FindWindow(string className, string windowName);
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public static IntPtr CurrentWindowHandle = IntPtr.Zero;
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public static IntPtr GetUnityWindowHandle()
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{
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if (CurrentWindowHandle == IntPtr.Zero)
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{
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CurrentWindowHandle = FindWindow(null, Application.productName);
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}
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return CurrentWindowHandle;
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}
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[DllImport("user32.dll")]
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public static extern IntPtr GetForegroundWindow();
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public static bool IsWindowActive()
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{
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return GetUnityWindowHandle() == GetForegroundWindow();
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}
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[DllImport("user32.dll")]
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public static extern int SetWindowLong(IntPtr hWnd, int nIndex, uint dwNewLong); /*x uint o int unchecked*/
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[DllImport("user32.dll")]
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public static extern uint GetWindowLong(IntPtr hWnd, int nIndex);
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[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
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public static extern bool SetWindowText(IntPtr hwnd, String lpString);
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[DllImport("user32.dll", SetLastError = true)]
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public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);
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[DllImport("user32.dll")]
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public static extern bool GetWindowRect(IntPtr hWnd, out RECT rect);
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[DllImport("user32.dll")]
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public static extern bool GetClientRect(IntPtr hWnd, out RECT rect);
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public static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
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public static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
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public static readonly IntPtr HWND_TOP = new IntPtr(0);
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public static readonly IntPtr HWND_BOTTOM = new IntPtr(1);
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[Flags()]
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public enum SetWindowPosFlags : uint
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{
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AsynchronousWindowPosition = 0x4000,
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DeferErase = 0x2000,
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DrawFrame = 0x0020,
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FrameChanged = 0x0020,
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HideWindow = 0x0080,
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DoNotActivate = 0x0010,
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DoNotCopyBits = 0x0100,
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IgnoreMove = 0x0002,
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DoNotChangeOwnerZOrder = 0x0200,
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DoNotRedraw = 0x0008,
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DoNotReposition = 0x0200,
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DoNotSendChangingEvent = 0x0400,
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IgnoreResize = 0x0001,
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IgnoreZOrder = 0x0004,
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ShowWindow = 0x0040,
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NoFlag = 0x0000,
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}
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[DllImport("Dwmapi.dll")]
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public static extern uint DwmExtendFrameIntoClientArea(IntPtr hWnd, ref DwmMargin margins);
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public static void SetDwmTransparent(bool enable)
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{
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var margins = new DwmMargin()
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{
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cxLeftWidth = enable ? -1 : 0,
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};
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DwmExtendFrameIntoClientArea(GetUnityWindowHandle(), ref margins);
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}
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public const int GWL_STYLE = -16;
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public const uint WS_POPUP = 0x80000000;
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public const uint WS_BORDER = 0x00800000;
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public const uint WS_VISIBLE = 0x10000000;
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public const uint WS_CAPTION = 0x00C00000;
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public const uint WS_THICKFRAME = 0x00040000;
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public const int GWL_EXSTYLE = -20;
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public const uint WS_EX_LAYERED = 0x00080000;
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public const uint WS_EX_TRANSPARENT = 0x00000020;
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public const uint WS_EX_DLGMODALFRAME = 0x00000001;
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public const uint WS_EX_WINDOWEDGE = 0x00000100;
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public const uint WS_EX_CLIENTEDGE = 0x00000200;
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public const uint WS_EX_STATICEDGE = 0x00020000;
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public const int LWA_COLORKEY = 0x00000001;
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public const int LWA_ALPHA = 0x00000002;
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern int GetWindowTextLength(IntPtr hWnd);
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[DllImport("user32.dll", SetLastError = true)]
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public static extern bool SetLayeredWindowAttributes(IntPtr hwnd, uint crKey, byte bAlpha, uint dwFlags);
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[DllImport("user32.dll", SetLastError = true)]
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public static extern bool GetLayeredWindowAttributes(IntPtr hwnd, out uint crKey, out byte bAlpha, out uint dwFlags);
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}//class
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}//namespace
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#endif
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