feat: visual test
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962db8d321
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0e7a535f6d
14 changed files with 1000 additions and 106 deletions
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@ -1,4 +1,4 @@
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//#if !UNITY_EDITOR
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#if !UNITY_EDITOR
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using SatorImaging.AppWindowUtility;
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using UnityEngine;
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@ -9,9 +9,10 @@ namespace View {
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AppWindowUtility.AlwaysOnTop = true;
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AppWindowUtility.FrameVisibility = false;
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Vector2Int resolution = new(360, 640);
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//Vector2Int resolution = new(360, 640);
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Vector2Int resolution = new(360, 540);
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AppWindowUtility.ResizeWindowRelative(resolution.x, resolution.y);
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}
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}
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}
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//#endif
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#endif
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@ -10,16 +10,19 @@ namespace View {
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[SerializeField] private float fadeDuration = .5f;
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private bool _wasVisible = true;
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private Tween _fadeTween;
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private void Update() {
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bool isPointerOver = EventSystem.current.IsPointerOverGameObject();
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if (_wasVisible && !isPointerOver) {
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ui.DOFade(0, fadeDuration).SetDelay(5f);
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_fadeTween?.Kill();
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_fadeTween = ui.DOFade(0, fadeDuration).SetDelay(5f);
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_wasVisible = false;
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return;
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}
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if (!_wasVisible && isPointerOver) {
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ui.DOFade(1, fadeDuration);
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_fadeTween?.Kill();
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_fadeTween = ui.DOFade(1, fadeDuration);
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_wasVisible = true;
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return;
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}
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