This commit is contained in:
Gerard Gascón 2025-04-24 17:02:43 +02:00
commit fca6784fe7
571 changed files with 84105 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Level : MonoBehaviour{
public Grid[] grids;
public static Level instance;
void Awake(){
instance = this;
}
void Start(){
if(GameMaster.instance.grids != null){
for (int i = 0; i < grids.Length; i++){
grids[i].unlocked = GameMaster.instance.grids[i];
grids[i].enemy = (Grid.Enemy)GameMaster.instance.enemyType[i];
}
}else{
GameMaster.instance.grids = new Dictionary<int, bool>();
GameMaster.instance.enemyType = new Dictionary<int, int>();
for (int i = 0; i < grids.Length; i++){
GameMaster.instance.grids.Add(i, grids[i].unlocked);
GameMaster.instance.enemyType.Add(i, (int)grids[i].enemy);
}
}
}
}