Recerca-Cerdanya-Talk/Assets/Scripts/Level 13/Enemy13.cs
2023-08-22 20:12:53 +02:00

60 lines
2 KiB
C#

using System;
using DG.Tweening;
using UnityEngine;
namespace Level13 {
public class Enemy13 : MonoBehaviour {
[SerializeField] float speed;
[SerializeField] LayerMask groundLayer;
[SerializeField] SpriteRenderer sprite;
[Header("Flipping Pivots")]
[SerializeField] Transform flippingPivotLeft;
[SerializeField] Transform flippingPivotRight;
int _facingDirection = 1;
Rigidbody2D _rb;
static readonly int Lerp = Shader.PropertyToID("_Lerp");
// Start is called before the first frame update
void Awake() {
_rb = GetComponent<Rigidbody2D>();
}
// Update is called once per frame
void FixedUpdate() {
if (_facingDirection > 0) {
if (Physics2D.OverlapBox(flippingPivotRight.position, flippingPivotRight.localScale, 0, groundLayer)) {
_facingDirection = -1;
sprite.transform.localScale = new Vector3(-1, 1, 1);
}
}else {
if (Physics2D.OverlapBox(flippingPivotLeft.position, flippingPivotLeft.localScale, 0, groundLayer)) {
_facingDirection = 1;
sprite.transform.localScale = Vector3.one;
}
}
_rb.velocity = new Vector2(speed * _facingDirection, _rb.velocity.y);
}
public void DoKill() {
Tween tween = sprite.material.DOFloat(1f, Lerp, .1f).SetLoops(1, LoopType.Yoyo).SetUpdate(true);
ScreenShake.Shake(5f, .2f);
tween.onComplete += () => {
Destroy(gameObject);
};
}
void OnDrawGizmos() {
if(!flippingPivotLeft || !flippingPivotRight) return;
Gizmos.color = Color.red;
Gizmos.DrawWireCube(flippingPivotLeft.position, flippingPivotLeft.localScale);
Gizmos.DrawWireCube(flippingPivotRight.position, flippingPivotRight.localScale);
}
}
}