Base done
This commit is contained in:
parent
32f5ed6299
commit
6ba30e430e
16 changed files with 828 additions and 42 deletions
47
Assets/Scripts/Enemy1.cs
Normal file
47
Assets/Scripts/Enemy1.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Enemy1 : MonoBehaviour {
|
||||
[SerializeField] float speed;
|
||||
|
||||
[SerializeField] LayerMask groundLayer;
|
||||
|
||||
[Header("Flipping Pivots")]
|
||||
[SerializeField] Transform flippingPivotLeft;
|
||||
[SerializeField] Transform flippingPivotRight;
|
||||
|
||||
int _facingDirection = 1;
|
||||
Rigidbody2D _rb;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Awake() {
|
||||
_rb = GetComponent<Rigidbody2D>();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void FixedUpdate() {
|
||||
if (_facingDirection > 0) {
|
||||
if (Physics2D.OverlapBox(flippingPivotRight.position, flippingPivotRight.localScale, 0, groundLayer)) {
|
||||
_facingDirection = -1;
|
||||
transform.localScale = new Vector3(-1, 1, 1);
|
||||
}
|
||||
}else {
|
||||
if (Physics2D.OverlapBox(flippingPivotLeft.position, flippingPivotLeft.localScale, 0, groundLayer)) {
|
||||
_facingDirection = 1;
|
||||
transform.localScale = Vector3.one;
|
||||
}
|
||||
}
|
||||
_rb.velocity = new Vector2(speed * _facingDirection, _rb.velocity.y);
|
||||
}
|
||||
|
||||
void OnDrawGizmos() {
|
||||
if(!flippingPivotLeft || !flippingPivotRight) return;
|
||||
|
||||
Gizmos.color = Color.red;
|
||||
|
||||
Gizmos.DrawWireCube(flippingPivotLeft.position, flippingPivotLeft.localScale);
|
||||
Gizmos.DrawWireCube(flippingPivotRight.position, flippingPivotRight.localScale);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue