Enemies half done

This commit is contained in:
Gerard Gascón 2023-08-22 20:12:53 +02:00
parent eaa8cdd462
commit 16507f4121
93 changed files with 31744 additions and 119 deletions

View file

@ -12,11 +12,5 @@ namespace Level8 {
public void AddForce(int direction) {
GetComponent<Rigidbody2D>().velocity = Vector2.right * direction * bulletSpeed;
}
void OnCollisionEnter2D(Collision2D other) {
if (other.gameObject.CompareTag("Enemy")) {
Destroy(gameObject);
}
}
}
}