Enemies half done
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93 changed files with 31744 additions and 119 deletions
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@ -25,10 +25,13 @@ namespace Level10 {
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void OnCollisionEnter2D(Collision2D other) {
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--_currentBounces;
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if (_currentBounces != 0 && !other.gameObject.CompareTag("Enemy")) return;
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if (_currentBounces != 0 || other.gameObject.CompareTag("Enemy")) return;
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--PlayerMovement10.instance.Bullets;
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Destroy(gameObject);
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}
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void OnDestroy() {
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--PlayerMovement10.instance.Bullets;
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}
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}
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}
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