Enemies half done

This commit is contained in:
Gerard Gascón 2023-08-22 20:12:53 +02:00
parent eaa8cdd462
commit 16507f4121
93 changed files with 31744 additions and 119 deletions

View file

@ -94,7 +94,7 @@ AnimatorStateTransition:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: xVelocity
m_EventTreshold: 0.1
m_EventTreshold: 0.3
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 4341728789066235211}
m_Solo: 0
@ -232,25 +232,25 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: yVelocity
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: xVelocity
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Grounded
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -358,7 +358,7 @@ AnimatorStateTransition:
m_Conditions:
- m_ConditionMode: 3
m_ConditionEvent: xVelocity
m_EventTreshold: 0.1
m_EventTreshold: 0.3
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 3542697012639682600}
m_Solo: 0