12 lines
		
	
	
	
		
			273 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			273 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class SpikyBall : MonoBehaviour{
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| 
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|     void OnTriggerEnter2D(Collider2D col){
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|         if(col.gameObject.tag == "BallDestroyer"){
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|             Destroy(gameObject);
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|         }    
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|     }
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| }
 | 
