24 lines
		
	
	
	
		
			581 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			581 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class ObjectSpawner : MonoBehaviour{
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| 
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|     public GameObject objectToSpawn;
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|     public Vector2 whereToSpawn;
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|     public float nextSpawn;
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|     public float spawnRate = 2f;
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| 
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|     // Start is called before the first frame update
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|     void Start(){
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|         
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|     }
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| 
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|     // Update is called once per frame
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|     void Update(){
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|         if (Time.time > nextSpawn){
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|             nextSpawn = Time.time + spawnRate;
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|             Instantiate(objectToSpawn, whereToSpawn, Quaternion.identity);
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|         }
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|     }
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| }
 | 
