24 lines
581 B
C#
24 lines
581 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjectSpawner : MonoBehaviour{
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public GameObject objectToSpawn;
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public Vector2 whereToSpawn;
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public float nextSpawn;
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public float spawnRate = 2f;
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// Start is called before the first frame update
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void Start(){
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}
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// Update is called once per frame
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void Update(){
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if (Time.time > nextSpawn){
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nextSpawn = Time.time + spawnRate;
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Instantiate(objectToSpawn, whereToSpawn, Quaternion.identity);
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}
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}
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}
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