Qu/Assets/Scripts/SpikyBall.cs
Gerard Gascón bd5b1556ff init
2025-04-24 14:23:29 +02:00

12 lines
273 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpikyBall : MonoBehaviour{
void OnTriggerEnter2D(Collider2D col){
if(col.gameObject.tag == "BallDestroyer"){
Destroy(gameObject);
}
}
}