This commit is contained in:
Gerard Gascón 2025-04-24 14:23:29 +02:00
commit bd5b1556ff
269 changed files with 6249829 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectSpawner : MonoBehaviour{
public GameObject objectToSpawn;
public Vector2 whereToSpawn;
public float nextSpawn;
public float spawnRate = 2f;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
if (Time.time > nextSpawn){
nextSpawn = Time.time + spawnRate;
Instantiate(objectToSpawn, whereToSpawn, Quaternion.identity);
}
}
}