init
This commit is contained in:
		
						commit
						16da8e4dde
					
				
					 333 changed files with 109229 additions and 0 deletions
				
			
		
							
								
								
									
										34
									
								
								Assets/Scripts/Player/BigBulletController.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								Assets/Scripts/Player/BigBulletController.cs
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,34 @@ | |||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| 
 | ||||
| public class BigBulletController : MonoBehaviour{ | ||||
| 
 | ||||
|     public float speed; | ||||
| 
 | ||||
|     // Update is called once per frame | ||||
|     void Update(){ | ||||
|         transform.Translate(Vector2.right * speed * Time.deltaTime); | ||||
|     } | ||||
| 
 | ||||
|     void OnTriggerEnter2D(Collider2D col){ | ||||
|         if(col.gameObject.tag == "Enemy"){ | ||||
|             ObjectPooler.Instance.SpawnFromPool("EnemyDeath", col.transform.position, Quaternion.identity); | ||||
|             ObjectPooler.Instance.SpawnFromPool("BulletImpact", transform.position, Quaternion.identity); | ||||
|         } | ||||
|         if (col.gameObject.tag == "BigEnemy"){ | ||||
|             ObjectPooler.Instance.SpawnFromPool("BulletImpact", transform.position, Quaternion.identity); | ||||
|         } | ||||
|         if (col.gameObject.tag == "CircleEnemy"){ | ||||
|             ObjectPooler.Instance.SpawnFromPool("BulletImpact", transform.position, Quaternion.identity); | ||||
|         } | ||||
|         if (col.gameObject.tag == "RocketEnemy"){ | ||||
|             ObjectPooler.Instance.SpawnFromPool("RocketEnemyDeath", col.transform.position, Quaternion.identity); | ||||
|             ObjectPooler.Instance.SpawnFromPool("BulletImpact", transform.position, Quaternion.identity); | ||||
|         } | ||||
|         if(col.gameObject.tag == "Wall"){ | ||||
|             ObjectPooler.Instance.SpawnFromPool("BulletImpact", transform.position, Quaternion.identity); | ||||
|             gameObject.SetActive(false); | ||||
|         } | ||||
|     } | ||||
| } | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Gerard Gascón
						Gerard Gascón