This commit is contained in:
Gerard Gascón 2025-04-24 17:09:22 +02:00
commit 16da8e4dde
333 changed files with 109229 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarController : MonoBehaviour{
public GameController gameController;
public float invulnerableTime = 2f;
Animator anim;
// Start is called before the first frame update
void Start(){
anim = GetComponent<Animator>();
}
void OnTriggerEnter2D(Collider2D col){
if(col.CompareTag("Player")){
gameController.playered = true;
}
}
void OnTriggerExit2D(Collider2D col){
if (col.CompareTag("Player")){
gameController.playered = false;
}
}
bool damaged;
void OnCollisionEnter2D(Collision2D col){
if (col.gameObject.CompareTag("Enemy") && !damaged || col.gameObject.CompareTag("BigEnemy") && !damaged){
if(gameController.level == 2){
gameController.health.TakeDamage(3.5f);
}else if(gameController.level == 3){
gameController.health.TakeDamage(5);
}else{
gameController.health.TakeDamage(2);
}
AudioManager.instance.Play("Hit");
anim.SetBool("Damaged", true);
damaged = true;
Invoke(nameof(Damaged), invulnerableTime);
}
if (col.gameObject.CompareTag("RocketEnemy") && !damaged){
if (gameController.level == 2){
gameController.health.TakeDamage(7f);
}else if (gameController.level == 3){
gameController.health.TakeDamage(8.5f);
}else{
gameController.health.TakeDamage(4);
}
AudioManager.instance.Play("Hit");
anim.SetBool("Damaged", true);
damaged = true;
Invoke(nameof(Damaged), invulnerableTime);
}
}
void Damaged(){
damaged = false;
anim.SetBool("Damaged", false);
}
void OnCollisionStay2D(Collision2D col){
if (col.gameObject.CompareTag("CircleEnemy") && !damaged){
if (col.gameObject.GetComponent<CircleEnemyController>().hp == 2){
gameController.health.TakeDamage(0.025f);
}else if (col.gameObject.GetComponent<CircleEnemyController>().hp == 1){
gameController.health.TakeDamage(0.01f);
}
}
}
}