26 lines
		
	
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Collections;
 | 
						|
using System.Collections.Generic;
 | 
						|
using UnityEngine;
 | 
						|
 | 
						|
public class PlaySounds : MonoBehaviour{
 | 
						|
 | 
						|
    [SerializeField] bool playIntro = true;
 | 
						|
 | 
						|
    void Start(){
 | 
						|
        if (playIntro){
 | 
						|
            AudioManager.instance.Play("Intro");
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    public void PlayMusic(string name){
 | 
						|
        AudioManager.instance.Play(name);
 | 
						|
    }
 | 
						|
 | 
						|
    public void StopMusic(string name){
 | 
						|
        AudioManager.instance.Play(name);
 | 
						|
    }
 | 
						|
 | 
						|
    public void PlayOneShot(string name){
 | 
						|
        AudioManager.instance.PlayOneShot(name);
 | 
						|
    }
 | 
						|
}
 |