%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1101 &-8608341808199015319 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Moving m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -5603988593178775358} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1102 &-5603988593178775358 AnimatorState: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Sword_Run m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: 4925112226508415804} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: ae35fab02ba5acd48a3b4b61f4790fa3, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1107 &-3342410080035452754 AnimatorStateMachine: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 m_State: {fileID: -5603988593178775358} m_Position: {x: 310.93048, y: 149.31615, z: 0} - serializedVersion: 1 m_State: {fileID: -1262906993367117140} m_Position: {x: 310, y: 40, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 50, y: 20, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: -1262906993367117140} --- !u!1102 &-1262906993367117140 AnimatorState: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Player_Sword_Idle m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: -8608341808199015319} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 7a31c4b5eff432a4fa5cdbacc82b116c, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PlayerModelContainer serializedVersion: 5 m_AnimatorParameters: - m_Name: Moving m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: -3342410080035452754} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} --- !u!1101 &4925112226508415804 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 2 m_ConditionEvent: Moving m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -1262906993367117140} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1