This commit is contained in:
Gerard Gascón 2025-04-24 14:30:07 +02:00
commit 102013b228
1443 changed files with 1065651 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NPCSkinController : MonoBehaviour
{
[SerializeField] List<CharacterIdController> npcs;
// Start is called before the first frame update
void Start()
{
BetweenScenePass data = BetweenScenePass.instance;
int npcCount = npcs.Count;
if (data && data.NpcCharacterId.Count > 0) {
data.NpcCharacterId.Sort((a, b) => 1 - 2 * Random.Range(0, 1));
for (int i = 0; i < data.NpcCharacterId.Count; i++)
{
Animator modelAnim = npcs[i].ActivateModel(data.NpcCharacterId[i]);
if (SceneManager.GetActiveScene().name == "Sillas")
npcs[i].gameObject.GetComponent<ChairsEnemyController>().anim = modelAnim;
if (SceneManager.GetActiveScene().name == "CarreraSacos")
npcs[i].gameObject.GetComponent<SaltosSacosController>().anim = modelAnim;
if (SceneManager.GetActiveScene().name == "Justa")
{
if(npcs[i].gameObject.GetComponent<JustaPlayerController>())
npcs[i].gameObject.GetComponent<JustaPlayerController>().anim = modelAnim;
if (!npcs[i].gameObject.CompareTag("Enemy"))
npcs[i].DanceDance(Random.Range(0, 5));
}
}
}
else
{
for(int i = 0; i < npcCount; i++)
{
Animator modelAnim = npcs[i].ActivateModel(i);
if (SceneManager.GetActiveScene().name == "Sillas")
npcs[i].gameObject.GetComponent<ChairsEnemyController>().anim = modelAnim;
if (SceneManager.GetActiveScene().name == "CarreraSacos")
npcs[i].gameObject.GetComponent<SaltosSacosController>().anim = modelAnim;
if (SceneManager.GetActiveScene().name == "Justa")
{
if(npcs[i].gameObject.GetComponent<JustaPlayerController>())
npcs[i].gameObject.GetComponent<JustaPlayerController>().anim = modelAnim;
if (!npcs[i].gameObject.CompareTag("Enemy"))
npcs[i].DanceDance(Random.Range(0, 5));
}
}
}
}
}