La-Torreta-del-Drac/scenes/list_button.gd
2025-04-22 22:52:18 +02:00

20 lines
478 B
GDScript

extends TextureButton
@export var dragon_list: PackedScene
@onready var base: GameManager = $"../.."
func _on_pressed() -> void:
if base._library.dragons.is_empty():
return
var list: DragonList = dragon_list.instantiate()
list.set_library(base._library)
var window_position: Vector2i = DisplayServer.window_get_position()
var window_size: Vector2i = DisplayServer.window_get_size()
list.position = window_position - list.size / 2
list.show()
add_child(list)