La-Torreta-del-Drac/scenes/dragons/dragon_sprite.gd
2025-04-08 23:38:27 +02:00

30 lines
544 B
GDScript

extends Node2D
class_name DragonSprite
@export var hat: Sprite2D
@export var shirt: Sprite2D
@export var shoes: Sprite2D
@export var name_label: Label
func _ready() -> void:
name_label.hide()
func dress(hat: Texture2D, shirt: Texture2D, shoes: Texture2D):
self.hat.texture = hat
self.shirt.texture = shirt
self.shoes.texture = shoes
func set_dragon_name(dragon_name: String):
name_label.text = dragon_name
func _on_area_2d_mouse_entered() -> void:
name_label.show()
func _on_area_2d_mouse_exited() -> void:
name_label.hide()