La-Torreta-del-Drac/scenes/dragons/dragon_entity_dragger.gd

17 lines
322 B
GDScript

extends Area2D
class_name DragonEntity
signal on_pick(position)
func _ready() -> void:
set_process_input(true)
func _input_event(viewport, event, shape_idx) -> void:
if event is InputEventMouseButton \
and event.button_index == MOUSE_BUTTON_LEFT \
and event.is_pressed():
on_pick.emit(position)
queue_free()