fix: first time bug

This commit is contained in:
Gerard Gascón 2025-04-23 01:28:41 +02:00
parent b9caa6e94f
commit ef61225eb7
3 changed files with 7 additions and 3 deletions

View file

@ -11,16 +11,18 @@ class_name DragonEditor
@export var decor_outfits: DragonOutfit
@export var dragon_colors: DragonOutfit
var _save_load: SaveLoad = SaveLoad.new()
var _save_load: SaveLoad
@onready var dragon_name: LineEdit = $CanvasLayer/NameLabel/LineEdit
@onready var dragger: DraggableWindow = $CanvasLayer/Dragger
signal on_create_dragon(properties: DragonProperties)
func _ready() -> void:
_save_load.load()
func set_save_load(save_load: SaveLoad):
_save_load = save_load
func _ready() -> void:
hat.visible = false
shirt.visible = false
decor.visible = false