feat: create window with a size relative to screen size

This commit is contained in:
Gerard Gascón 2025-04-04 15:51:47 +02:00
parent 8e0bcc51a3
commit debccd0922
2 changed files with 3 additions and 1 deletions

View file

@ -21,6 +21,7 @@ config/icon="res://assets/sprites/icon.svg"
window/size/borderless=true
window/size/transparent=true
window/subwindows/embed_subwindows=false
window/stretch/mode="viewport"
window/per_pixel_transparency/allowed=true
[dotnet]

View file

@ -20,10 +20,11 @@ func move_window_to_bottom_right():
var work_area_position: Vector2i = DisplayServer.screen_get_usable_rect(display_index).position
var work_area_size: Vector2i = DisplayServer.screen_get_usable_rect(display_index).size
var window_size: Vector2i = DisplayServer.window_get_size()
var window_size: Vector2i = Vector2i(work_area_size.y / 4 * 1.77777, work_area_size.y / 4)
var new_position: Vector2i = work_area_position + Vector2i(work_area_size.x - window_size.x, work_area_size.y - window_size.y)
DisplayServer.window_set_size(window_size)
DisplayServer.window_set_position(new_position)