From dab0545d26175e79f66e647b3b03a6476455b386 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gerard=20Gasc=C3=B3n?= <52170489+GerardGascon@users.noreply.github.com> Date: Fri, 11 Apr 2025 11:40:24 +0200 Subject: [PATCH] feat: dragon animated sprite flipping --- project.godot | 4 +++- scenes/dragons/dragon_sprite.gd | 2 ++ scenes/dragons/dragon_sprite.tscn | 4 ++-- 3 files changed, 7 insertions(+), 3 deletions(-) diff --git a/project.godot b/project.godot index e91c93b..f072441 100644 --- a/project.godot +++ b/project.godot @@ -10,9 +10,10 @@ config_version=5 [application] -config/name="SantJordiJam25" +config/name="La Placeta del Drac" run/main_scene="uid://ctytpqaed0yqx" config/features=PackedStringArray("4.4", "GL Compatibility") +boot_splash/bg_color=Color(0.14, 0.14, 0.14, 0) boot_splash/show_image=false config/icon="res://assets/sprites/icon.svg" @@ -20,6 +21,7 @@ config/icon="res://assets/sprites/icon.svg" window/size/viewport_width=600 window/size/viewport_height=300 +window/size/resizable=false window/size/borderless=true window/size/always_on_top=true window/size/transparent=true diff --git a/scenes/dragons/dragon_sprite.gd b/scenes/dragons/dragon_sprite.gd index 954d060..fe1cfe3 100644 --- a/scenes/dragons/dragon_sprite.gd +++ b/scenes/dragons/dragon_sprite.gd @@ -15,7 +15,9 @@ func dress(hat: Texture2D, shirt: Texture2D, shoes: Texture2D): func walk_left(): $Sprite.scale.x = 1 + $DragonBody.scale.x = 1 func walk_right(): $Sprite.scale.x = -1 + $DragonBody.scale.x = -1 diff --git a/scenes/dragons/dragon_sprite.tscn b/scenes/dragons/dragon_sprite.tscn index bc9efca..e999b7b 100644 --- a/scenes/dragons/dragon_sprite.tscn +++ b/scenes/dragons/dragon_sprite.tscn @@ -35,12 +35,12 @@ texture = ExtResource("4_oaoux") [node name="Shoes" type="Sprite2D" parent="Sprite"] texture = ExtResource("5_stf6f") -[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +[node name="DragonBody" type="AnimatedSprite2D" parent="."] position = Vector2(36, 34) sprite_frames = ExtResource("6_yf7bj") animation = &"idle" autoplay = "idle" -frame_progress = 0.467887 +frame_progress = 0.10072 [connection signal="mouse_entered" from="Area2D" to="." method="_on_area_2d_mouse_entered"] [connection signal="mouse_exited" from="Area2D" to="." method="_on_area_2d_mouse_exited"]