feat: add names to dragons
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10 changed files with 91 additions and 15 deletions
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@ -44,6 +44,10 @@ func dress(hat: Texture2D, shirt: Texture2D, shoes: Texture2D):
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dragon.dress(hat, shirt, shoes)
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func set_dragon_name(dragon_name: String):
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dragon.set_dragon_name(dragon_name)
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func _move_to_target(delta: float):
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if _actual_position.distance_to(_target_pos) > 10.0:
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var direction: Vector2 = (_target_pos - _actual_position).normalized()
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