feat: add names to dragons

This commit is contained in:
Gerard Gascón 2025-04-08 23:38:27 +02:00
parent f07b28d2dc
commit ca4959af32
10 changed files with 91 additions and 15 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://baa8gpicw2yg0"]
[gd_scene load_steps=7 format=3 uid="uid://baa8gpicw2yg0"]
[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://assets/sprites/icon.svg" id="1_ixu8j"]
[ext_resource type="Script" uid="uid://bjiap06gs02j" path="res://scenes/dragons/dragon_sprite.gd" id="1_oaoux"]
@ -6,11 +6,21 @@
[ext_resource type="Texture2D" uid="uid://dc2uk6tqtwl4n" path="res://assets/sprites/shirt.png" id="3_oaoux"]
[ext_resource type="Texture2D" uid="uid://8srlwinjr3tt" path="res://assets/sprites/shoes.png" id="4_yf7bj"]
[node name="Dragon" type="Node2D" node_paths=PackedStringArray("hat", "shirt", "shoes")]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oaoux"]
size = Vector2(128, 129)
[node name="Dragon" type="Node2D" node_paths=PackedStringArray("hat", "shirt", "shoes", "name_label")]
script = ExtResource("1_oaoux")
hat = NodePath("Sprite/Hat")
shirt = NodePath("Sprite/Shirt")
shoes = NodePath("Sprite/Shoes")
name_label = NodePath("Label")
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(64, 64.5)
shape = SubResource("RectangleShape2D_oaoux")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0, 1)
@ -34,3 +44,16 @@ position = Vector2(48, 39)
scale = Vector2(0.353516, 0.353516)
texture = ExtResource("4_yf7bj")
offset = Vector2(64, 64)
[node name="Label" type="Label" parent="."]
offset_top = 105.0
offset_right = 128.0
offset_bottom = 128.0
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_constants/outline_size = 5
text = "AAAAAAAA"
horizontal_alignment = 1
[connection signal="mouse_entered" from="Area2D" to="." method="_on_area_2d_mouse_entered"]
[connection signal="mouse_exited" from="Area2D" to="." method="_on_area_2d_mouse_exited"]