feat: added clock

This commit is contained in:
Gerard Gascón 2025-04-09 18:43:34 +02:00
parent c422a83f59
commit c5dcf3d9d1
9 changed files with 103 additions and 1 deletions

View file

@ -6,6 +6,8 @@ class_name GameManager
@export var dragon_ingame: PackedScene
@export var dragon_spots: Array[Node2D]
@export var clock: PackedScene
var _filled_spots: Dictionary[Node2D, int]
@export var hat_outfits: DragonOutfit
@ -33,6 +35,9 @@ func _ready():
move_window_to_bottom_right()
_load_game()
_queue_dragon_instantiation()
var clock_window: Window = clock.instantiate()
add_child(clock_window)
func _queue_dragon_instantiation():