feat: added new sprites

This commit is contained in:
Gerard Gascón 2025-04-10 15:06:56 +02:00
parent 7c54b60337
commit b4594bdd43
43 changed files with 609 additions and 74 deletions

View file

@ -73,11 +73,3 @@ func _pick_random_screen_position() -> void:
)
_target_pos = random_pos
func set_scale(scale: float) -> void:
var original_size: Vector2i = size
size = Vector2i(size.x * scale, size.y * scale)
dragon.scale = Vector2(scale, scale)
position += Vector2i((original_size.x - size.x) / 2.0, (original_size.y - size.y) / 2.0)

View file

@ -7,10 +7,11 @@
[node name="DragonPopup" type="Window" node_paths=PackedStringArray("dragon", "draggable")]
disable_3d = true
transparent_bg = true
size = Vector2i(128, 128)
size = Vector2i(76, 88)
unresizable = true
borderless = true
transparent = true
content_scale_mode = 2
script = ExtResource("1_ctdir")
dragon_speed = 100.0
dragon = NodePath("Dragon")