feat: try instantiating dragon at correct size
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3 changed files with 10 additions and 5 deletions
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@ -42,7 +42,6 @@ func _instantiate_dragon_ingame(position: Vector2):
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func _pick_dragon(position: Vector2):
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print(position)
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var dragon: Dragon = _instantiator.instantiate(position)
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dragon.place_back.connect(_dragon_place_back)
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add_child(dragon)
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