feat: try instantiating dragon at correct size

This commit is contained in:
Gerard Gascón 2025-04-05 12:30:43 +02:00
parent eb081515c0
commit a169e953c3
3 changed files with 10 additions and 5 deletions

View file

@ -42,7 +42,6 @@ func _instantiate_dragon_ingame(position: Vector2):
func _pick_dragon(position: Vector2):
print(position)
var dragon: Dragon = _instantiator.instantiate(position)
dragon.place_back.connect(_dragon_place_back)
add_child(dragon)

View file

@ -7,7 +7,6 @@
[node name="DragonPopup" type="Window"]
disable_3d = true
transparent_bg = true
position = Vector2i(0, 36)
size = Vector2i(128, 128)
unresizable = true
borderless = true