refactor: dragon instantiation
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parent
c75800aaa8
commit
8983b84731
6 changed files with 76 additions and 35 deletions
14
base.tscn
14
base.tscn
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@ -2,13 +2,23 @@
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[ext_resource type="Script" uid="uid://3kyt3shje5r1" path="res://scripts/window.gd" id="1_3vi8l"]
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[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://icon.svg" id="1_rpg24"]
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[ext_resource type="PackedScene" uid="uid://c7nfcgjxqeg7l" path="res://dragon.tscn" id="2_8rhti"]
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[ext_resource type="PackedScene" uid="uid://c7nfcgjxqeg7l" path="res://dragon_popup.tscn" id="2_8rhti"]
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[node name="Base" type="Node2D"]
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[node name="Base" type="Node2D" node_paths=PackedStringArray("dragon_spots")]
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script = ExtResource("1_3vi8l")
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dragon_template = ExtResource("2_8rhti")
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dragon_spots = [NodePath("DragonSpot1"), NodePath("DragonSpot2"), NodePath("DragonSpot3")]
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[node name="Icon" type="Sprite2D" parent="."]
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position = Vector2(576, 324)
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scale = Vector2(9, 5.0625)
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texture = ExtResource("1_rpg24")
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[node name="DragonSpot1" type="Node2D" parent="."]
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position = Vector2(259, 450)
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[node name="DragonSpot2" type="Node2D" parent="."]
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position = Vector2(557, 239)
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[node name="DragonSpot3" type="Node2D" parent="."]
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position = Vector2(850, 360)
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25
dragon.tscn
25
dragon.tscn
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@ -1,26 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://c7nfcgjxqeg7l"]
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[gd_scene load_steps=2 format=3 uid="uid://baa8gpicw2yg0"]
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[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://icon.svg" id="1_ixu8j"]
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[ext_resource type="Script" uid="uid://bmlkcni4km614" path="res://scripts/dragon/dragon.gd" id="1_n6spy"]
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[ext_resource type="Script" uid="uid://ch7d3wo8ucskb" path="res://scripts/dragon/draggable.gd" id="2_qxdfn"]
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[node name="Dragon" type="Window"]
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disable_3d = true
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transparent_bg = true
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position = Vector2i(0, 36)
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size = Vector2i(128, 128)
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unresizable = true
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borderless = true
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transparent = true
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script = ExtResource("1_n6spy")
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[node name="Dragon" type="Node2D"]
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[node name="DragDropDetector" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("2_qxdfn")
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[node name="Icon" type="Sprite2D" parent="."]
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position = Vector2(64, 65)
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[node name="Sprite" type="Sprite2D" parent="."]
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position = Vector2(0, 1)
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texture = ExtResource("1_ixu8j")
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25
dragon_popup.tscn
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25
dragon_popup.tscn
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@ -0,0 +1,25 @@
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[gd_scene load_steps=4 format=3 uid="uid://c7nfcgjxqeg7l"]
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[ext_resource type="Script" uid="uid://bmlkcni4km614" path="res://scripts/dragon/dragon.gd" id="1_ctdir"]
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[ext_resource type="Script" uid="uid://ch7d3wo8ucskb" path="res://scripts/dragon/draggable.gd" id="2_2r6si"]
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[ext_resource type="PackedScene" uid="uid://baa8gpicw2yg0" path="res://dragon.tscn" id="3_ctdir"]
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[node name="DragonPopup" type="Window"]
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disable_3d = true
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transparent_bg = true
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position = Vector2i(0, 36)
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size = Vector2i(128, 128)
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unresizable = true
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borderless = true
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transparent = true
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script = ExtResource("1_ctdir")
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[node name="DragDropDetector" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("2_2r6si")
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[node name="Dragon" parent="." instance=ExtResource("3_ctdir")]
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position = Vector2(64, 64)
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27
scripts/dragon_instantiator.gd
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27
scripts/dragon_instantiator.gd
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@ -0,0 +1,27 @@
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class_name DragonInstantiator
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var _dragon_template: PackedScene
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var _positions: Array[Vector2i] = []
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func _init(dragon: PackedScene, positions: Array[Node2D]) -> void:
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_dragon_template = dragon
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for pos in positions:
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_positions.push_back((Vector2i)(pos.position))
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func instantiate() -> Node:
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var position: Vector2i = _positions[0]
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return _instantiate_dragon(position)
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func _instantiate_dragon(relative_position: Vector2i) -> Node:
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var dragon: Window = _dragon_template.instantiate()
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var window_position: Vector2i = DisplayServer.window_get_position()
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var window_size: Vector2i = DisplayServer.window_get_size()
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dragon.position = window_position + relative_position - dragon.size / 2
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dragon.main_window_rect = Rect2i(window_position, window_size)
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dragon.show()
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return dragon
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1
scripts/dragon_instantiator.gd.uid
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1
scripts/dragon_instantiator.gd.uid
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@ -0,0 +1 @@
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uid://bevot7ykr7hv2
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@ -2,9 +2,14 @@ extends Node
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@export var dragon_template: PackedScene
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@export var dragon_spots: Array[Node2D]
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var _instantiator: DragonInstantiator
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func _ready():
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_instantiator = DragonInstantiator.new(dragon_template, dragon_spots)
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await get_tree().process_frame
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move_window_to_bottom_right()
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@ -24,15 +29,5 @@ func move_window_to_bottom_right():
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_accept"):
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_instantiate_dragon(Vector2i(0, 0))
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func _instantiate_dragon(relative_position: Vector2i) -> void:
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var dragon = dragon_template.instantiate()
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add_child(dragon)
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if dragon is Window:
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var window_position: Vector2i = DisplayServer.window_get_position()
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var window_size: Vector2i = DisplayServer.window_get_size()
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dragon.position = window_position + relative_position
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dragon.main_window_rect = Rect2i(window_position, window_size)
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dragon.show()
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var dragon = _instantiator.instantiate()
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add_child(dragon)
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