feat: instantiating dragons to ingame position

This commit is contained in:
Gerard Gascón 2025-04-04 17:32:41 +02:00
parent fc921cc900
commit 610d623653
8 changed files with 64 additions and 19 deletions

View file

@ -0,0 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://baa8gpicw2yg0"]
[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://assets/sprites/icon.svg" id="1_ixu8j"]
[node name="Dragon" type="Node2D"]
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0, 1)
texture = ExtResource("1_ixu8j")