feat: configure base project
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base.tscn
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base.tscn
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[gd_scene load_steps=2 format=3 uid="uid://ctytpqaed0yqx"]
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[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://icon.svg" id="1_rpg24"]
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[node name="Base" type="Node2D"]
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[node name="Icon" type="Sprite2D" parent="."]
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position = Vector2(450, 303)
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texture = ExtResource("1_rpg24")
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