feat: configure base project

This commit is contained in:
Gerard Gascón 2025-04-03 16:12:13 +02:00
parent 52f676abec
commit 3511aaaabf
2 changed files with 18 additions and 0 deletions

9
base.tscn Normal file
View file

@ -0,0 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://ctytpqaed0yqx"]
[ext_resource type="Texture2D" uid="uid://fdqnc2qrrvn1" path="res://icon.svg" id="1_rpg24"]
[node name="Base" type="Node2D"]
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(450, 303)
texture = ExtResource("1_rpg24")

View file

@ -11,9 +11,17 @@ config_version=5
[application]
config/name="SantJordiJam25"
run/main_scene="uid://ctytpqaed0yqx"
config/features=PackedStringArray("4.4", "GL Compatibility")
boot_splash/show_image=false
config/icon="res://icon.svg"
[display]
window/size/borderless=true
window/size/transparent=true
window/per_pixel_transparency/allowed=true
[dotnet]
project/assembly_name="SantJordiJam25"
@ -22,3 +30,4 @@ project/assembly_name="SantJordiJam25"
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
viewport/transparent_background=true