feat: started adding animation behaviour

This commit is contained in:
Gerard Gascón 2025-04-12 14:16:06 +02:00
parent 2f60fd19d6
commit 2a9e824a9e
12 changed files with 123 additions and 93 deletions

View file

@ -3,9 +3,8 @@
[ext_resource type="Script" uid="uid://bfuos2kgfgber" path="res://scenes/dragon_editor/dragon_editor.gd" id="1_8vkll"]
[ext_resource type="Resource" uid="uid://cnhwn6kfcbjl5" path="res://assets/outfits/hats.tres" id="2_vvtct"]
[ext_resource type="Resource" uid="uid://etegcak2sphs" path="res://assets/outfits/shirts.tres" id="3_xhgxf"]
[ext_resource type="Resource" uid="uid://ba5684xylts3f" path="res://assets/outfits/shoes.tres" id="4_1ivi1"]
[ext_resource type="Resource" uid="uid://ba5684xylts3f" path="res://assets/outfits/decor.tres" id="4_1ivi1"]
[ext_resource type="Resource" uid="uid://bcs60f2k7h0jc" path="res://assets/outfits/dragons.tres" id="5_1ivi1"]
[ext_resource type="Texture2D" uid="uid://dl87ffgh2hl68" path="res://assets/sprites/dragons/DragonPet_drac01.png" id="5_xhgxf"]
[ext_resource type="Texture2D" uid="uid://12fv5nymaljj" path="res://assets/sprites/hats/DragonPet_barret_barretina.png" id="6_1ivi1"]
[ext_resource type="Texture2D" uid="uid://dceoy4417v83e" path="res://assets/sprites/ui/DP_UI_CharCreation_BG.png" id="6_udwtk"]
[ext_resource type="Script" uid="uid://dxl7onk7x6h8b" path="res://src/draggable.gd" id="7_1vw8k"]
@ -17,6 +16,8 @@
[ext_resource type="Texture2D" uid="uid://bdrm1nxydvf5t" path="res://assets/sprites/ui/DP_UI_Label_Big.png" id="12_qppok"]
[ext_resource type="StyleBox" uid="uid://bhe580k04w6ve" path="res://assets/styles/style_box_empty.tres" id="14_bh8dj"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_f0h1k"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ofxsr"]
atlas = ExtResource("7_qppok")
region = Rect2(0, 40, 38, 40)
@ -68,7 +69,7 @@ offset_left = 76.0
offset_top = 120.0
offset_right = 152.0
offset_bottom = 208.0
texture = ExtResource("5_xhgxf")
texture = SubResource("CompressedTexture2D_f0h1k")
[node name="Hat" type="TextureRect" parent="CanvasLayer/Dragon"]
layout_mode = 1