chore: remove clock
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9 changed files with 1 additions and 106 deletions
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@ -6,8 +6,6 @@ class_name GameManager
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@export var dragon_ingame: PackedScene
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@export var dragon_spots: Array[Node2D]
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@export var clock: PackedScene
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var _filled_spots: Dictionary[Node2D, int]
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@export var hat_outfits: DragonOutfit
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@ -35,9 +33,6 @@ func _ready():
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move_window_to_bottom_right()
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_load_game()
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_queue_dragon_instantiation()
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var clock_window: Window = clock.instantiate()
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add_child(clock_window)
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func _queue_dragon_instantiation():
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