feat: make dragon exit after some time
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3 changed files with 30 additions and 1 deletions
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@ -10,6 +10,8 @@ size = Vector2(128, 128)
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script = ExtResource("1_jccds")
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dragon = NodePath("CollisionShape2D/Dragon")
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animation_duration = 10.0
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min_exit_time = 60.0
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max_exit_time = 600.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 1)
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