feat: properly scale instantiated dragons

This commit is contained in:
Gerard Gascón 2025-04-05 12:42:16 +02:00
parent a169e953c3
commit 09586aaa5e
5 changed files with 12 additions and 5 deletions

View file

@ -2,6 +2,7 @@ extends Window
class_name Dragon
@export var dragon_speed: float = 20.0
@export var dragon: Node2D
@onready var _actual_position: Vector2 = position
var main_window_rect: Rect2i
@ -63,3 +64,8 @@ func _pick_random_screen_position() -> void:
)
_target_pos = random_pos
func set_scale(scale: float) -> void:
size = Vector2i(size.x * scale, size.y * scale)
dragon.scale = Vector2(scale, scale)

View file

@ -4,7 +4,7 @@
[ext_resource type="Script" uid="uid://ch7d3wo8ucskb" path="res://scenes/window/draggable.gd" id="2_2r6si"]
[ext_resource type="PackedScene" uid="uid://baa8gpicw2yg0" path="res://scenes/dragons/dragon_sprite.tscn" id="3_ctdir"]
[node name="DragonPopup" type="Window"]
[node name="DragonPopup" type="Window" node_paths=PackedStringArray("dragon")]
disable_3d = true
transparent_bg = true
size = Vector2i(128, 128)
@ -13,6 +13,7 @@ borderless = true
transparent = true
script = ExtResource("1_ctdir")
dragon_speed = 100.0
dragon = NodePath("Dragon")
[node name="DragDropDetector" type="Control" parent="."]
layout_mode = 3
@ -22,4 +23,3 @@ offset_bottom = 40.0
script = ExtResource("2_2r6si")
[node name="Dragon" parent="." instance=ExtResource("3_ctdir")]
position = Vector2(64, 64)