feat: properly scale instantiated dragons
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5 changed files with 12 additions and 5 deletions
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@ -10,6 +10,7 @@ size = Vector2(128, 128)
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script = ExtResource("1_jccds")
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[node name="Dragon" parent="." instance=ExtResource("2_l1h0r")]
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position = Vector2(-64, -64)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 1)
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@ -7,3 +7,4 @@
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[node name="Sprite" type="Sprite2D" parent="."]
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position = Vector2(0, 1)
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texture = ExtResource("1_ixu8j")
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offset = Vector2(64, 64)
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