This commit is contained in:
Gerard Gascón 2025-02-02 23:44:44 +01:00
commit f5c1616018
679 changed files with 188502 additions and 0 deletions

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using UnityEngine;
public class WaterLevelShift : MonoBehaviour
{
public float shift = 0.5f;
public float speed = 0.5f;
private float waterLevel = 0f;
void Start()
{
waterLevel = transform.position.y;
}
void Update()
{
float newY = waterLevel + Mathf.Sin(Time.time * speed) * shift;
transform.position = new Vector3(transform.position.x, newY, transform.position.z);
}
}