fix: menu interactability
This commit is contained in:
parent
6fbc7c3259
commit
c5e4609101
12 changed files with 32113 additions and 22 deletions
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -194,7 +194,7 @@ RectTransform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 214709389}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
|
|
|
@ -17,6 +17,7 @@ public class Interface : MonoBehaviour {
|
|||
|
||||
private void Start() {
|
||||
gameOver.alpha = 0;
|
||||
gameOver.interactable = false;
|
||||
}
|
||||
|
||||
public void PlacePiece() {
|
||||
|
@ -32,7 +33,7 @@ public class Interface : MonoBehaviour {
|
|||
return;
|
||||
|
||||
_dead = true;
|
||||
gameOver.DOFade(1f, 1f);
|
||||
gameOver.DOFade(1f, 1f).OnComplete(() => gameOver.interactable = true);
|
||||
}
|
||||
|
||||
public void Retry() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue