Isoulated/Assets/Scripts/OptionsManagement/TextTranslator.cs
Gerard Gascón 001bb14f16 init
2025-04-24 17:19:36 +02:00

26 lines
632 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class TextTranslator : MonoBehaviour{
[TextArea] public string englishText;
[TextArea] public string spanishText;
int language;
TextMeshProUGUI text;
// Start is called before the first frame update
public void OnEnable(){
text = GetComponent<TextMeshProUGUI>();
language = PlayerPrefs.GetInt("Language");
if (language == 0){
text.text = englishText;
}
if (language == 1){
text.text = spanishText;
}
}
}