Isoulated/Assets/Scripts/OptionsManagement/ImageTranslator.cs
Gerard Gascón 001bb14f16 init
2025-04-24 17:19:36 +02:00

38 lines
925 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ImageTranslator : MonoBehaviour{
public GameObject englishText;
public GameObject spanishText;
int language;
// Start is called before the first frame update
void OnEnable(){
language = PlayerPrefs.GetInt("Language");
if (language == 0){
englishText.SetActive(true);
spanishText.SetActive(false);
}
if (language == 1){
englishText.SetActive(false);
spanishText.SetActive(true);
}
}
// Update is called once per frame
void Update(){
if (language == 0){
englishText.SetActive(true);
spanishText.SetActive(false);
}
if (language == 1){
englishText.SetActive(false);
spanishText.SetActive(true);
}
}
}