30 lines
747 B
C#
30 lines
747 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Audio;
|
|
|
|
public class Menu : MonoBehaviour{
|
|
|
|
public AudioMixer secondaryChannel;
|
|
|
|
// Start is called before the first frame update
|
|
void Start(){
|
|
AudioManager.instance.Play("Menu");
|
|
AudioManager.instance.Stop("Theme");
|
|
AudioManager.instance.Stop("Theme2");
|
|
AudioManager.instance.Stop("Vela");
|
|
secondaryChannel.SetFloat("secondaryVolume", -80);
|
|
PlayerPrefs.DeleteKey("Casa");
|
|
PlayerPrefs.DeleteKey("CheckPoint");
|
|
Time.timeScale = 1;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update(){
|
|
|
|
}
|
|
|
|
public void Quit(){
|
|
Application.Quit();
|
|
}
|
|
}
|