Isoulated/Assets/Scripts/Level/HouseController.cs
Gerard Gascón 001bb14f16 init
2025-04-24 17:19:36 +02:00

25 lines
583 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HouseController : MonoBehaviour{
public GameController gameController;
bool lost;
void OnTriggerEnter2D(Collider2D col){
if(col.gameObject.tag == "Player" && !lost){
Win();
Time.timeScale = 0;
AudioManager.instance.Stop("Theme");
AudioManager.instance.Stop("Theme2");
AudioManager.instance.Play("Win");
lost = true;
}
}
void Win(){
gameController.win = true;
}
}