Isoulated/Assets/Scripts/Player/FootSteps.cs
Gerard Gascón 001bb14f16 init
2025-04-24 17:19:36 +02:00

32 lines
745 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FootSteps : MonoBehaviour{
public float spawnRate;
float nextSpawn;
bool step;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
if (Input.GetButton("Walk")){
if (Time.time > nextSpawn){
nextSpawn = Time.time + spawnRate;
if (step){
AudioManager.instance.Play("Step1");
step = false;
}else{
AudioManager.instance.Play("Step2");
step = true;
}
}
}
}
}