using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Video; public class Creditos : MonoBehaviour{ public float time; public LevelLoader levelLoader; // Start is called before the first frame update void Start(){ Invoke("Video", time); AudioManager.instance.Stop("Menu"); } void Update(){ if (Input.GetButtonDown("Cancel")){ Video(); } } void Video(){ levelLoader.LoadLevel(0); } }