using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class TextTranslator : MonoBehaviour{ [TextArea] public string englishText; [TextArea] public string spanishText; int language; TextMeshProUGUI text; // Start is called before the first frame update public void OnEnable(){ text = GetComponent(); language = PlayerPrefs.GetInt("Language"); if (language == 0){ text.text = englishText; } if (language == 1){ text.text = spanishText; } } }