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Assets/Tools/SceneManager/LoadingProgressBar.cs
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Assets/Tools/SceneManager/LoadingProgressBar.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class LoadingProgressBar : MonoBehaviour{
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Image image;
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// Start is called before the first frame update
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void Awake(){
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image = transform.GetComponent<Image>();
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}
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// Update is called once per frame
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void Update(){
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image.fillAmount = Loader.GetLoadingProgress();
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}
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}
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