feat: Implemented animation
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2 changed files with 63 additions and 1 deletions
34
resources/sprites/descansando-Sheet.png.import
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34
resources/sprites/descansando-Sheet.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ct4q346efqc2x"
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path="res://.godot/imported/descansando-Sheet.png-b9be3574090c429e021c70660be71d15.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/sprites/descansando-Sheet.png"
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dest_files=["res://.godot/imported/descansando-Sheet.png-b9be3574090c429e021c70660be71d15.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,6 +1,29 @@
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[gd_scene load_steps=2 format=3 uid="uid://cclomuvgqtu2"]
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[gd_scene load_steps=6 format=3 uid="uid://cclomuvgqtu2"]
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[ext_resource type="Texture2D" uid="uid://csafdelp4mlxy" path="res://resources/backgrounds/slide40.png" id="1_pmjrr"]
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[ext_resource type="Texture2D" uid="uid://ct4q346efqc2x" path="res://resources/sprites/descansando-Sheet.png" id="2_4ugxt"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ht5kj"]
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atlas = ExtResource("2_4ugxt")
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region = Rect2(0, 0, 407, 260)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ex113"]
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atlas = ExtResource("2_4ugxt")
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region = Rect2(407, 0, 407, 260)
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[sub_resource type="SpriteFrames" id="SpriteFrames_pn670"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ht5kj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ex113")
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}],
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"loop": true,
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"name": &"default",
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"speed": 10.0
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}]
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[node name="slide40" type="Control"]
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layout_mode = 3
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@ -21,3 +44,8 @@ offset_right = 40.0
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offset_bottom = 40.0
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scale = Vector2(0.5, 0.5)
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texture = ExtResource("1_pmjrr")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(480, 360)
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sprite_frames = SubResource("SpriteFrames_pn670")
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autoplay = "default"
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